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BP am/pm: Improving Hot-Foods Preparation Through 3D Simulation
Designed a training experience that sharpened accuracy, improved efficiency, and elevated food-safety skills across 1,150 stores.
Challenge
The client sought a way to replace part of their face-to-face hot-foods training with a more scalable, standardized digital experience.
They needed a simulation that would:
- teach step-by-step preparation standards
- reinforce food-safety processes
- reduce training time across stores
- improve consistency of work product
- support both visual and hands-on learners
- provide a safe way to practice tasks before entering the kitchen
The goal was to evaluate whether digital training could enhance or partially replace in-person instruction.
Solution
The 3D am/pm virtual kitchen functioned as an interactive training environment where employees both learned and performed real tasks under guided conditions.
A virtual kitchen that supported multiple learning styles
The simulation allowed learners to:
- move through the kitchen at their own pace
- interact with ovens, warmers, freezers, trays, tools, and packaged foods
- perform required steps in sequence
- receive text, voiceover, and visual cues reinforcing food-safety and quality
Training through interaction and performance
Learners carried out actions such as:
- opening appliances
- placing food into ovens
- setting timers
- checking doneness
- storing items safely
- completing preparation tasks from start to finish
These interactions created a training experience that was both instructional and assessed, mirroring real kitchen expectations.
Navigation before content
A short onboarding module taught learners how to:
- navigate the space
- interact with objects
- use audio/text instructions
Content + flow design
I storyboarded training modules, wrote voiceover scripts, and defined the actions required to complete each task successfully.
Technical + production contributions
- implemented front-end behaviors using a proprietary XML system for object transforms, animations, and timing
- coordinated closely with a programmer and 3D art team
- directed voiceover talent and integrated narration
Role
- End-to-end product management for a distributed team
- UX design for the simulation experience
- Front-end development and interaction design
- Storyboarding and instructional content writing
- Voiceover direction and integration
- Coordination with trainers, SMEs, and project stakeholders
Outcome
A third-party research firm evaluated the simulation in three phases before deployment. Results showed clear benefits across accuracy, efficiency, and preparedness.
Pre-deployment testing (simulation vs. face-to-face control groups)
Accuracy
- Two modules showed 67% and 83% improvements in accuracy compared to the control group.
Efficiency
- 60%, 77%, and 80% of simulation learners completed concepts faster across three modules.
Preparedness
- Learners reported feeling slightly less prepared than face-to-face trainees…
- …but trainers judged the simulation learners as more prepared to operate independently, showing higher actual readiness.
Consistency
- One module showed stronger consistency among simulation learners;
- Control learners were more consistent in three others.
Overall: the data showed clear advantages for accuracy and speed.
Post-deployment (1,150 stores)
- 60% of store managers rated the simulation “very useful” (highest rating).
- Unannounced testers found 69% of simulation-trained employees answered open-ended questions correctly vs. 52% of those trained traditionally.
- One key food-safety item showed 77% correct performance across all stores.
- Another item showed 81% correct performance among simulation-trained staff vs. 78% among non-simulation stores.
Expert recommendation
Both trainers and the research firm concluded that simulation training excelled at detailed task mastery, and was best paired with hands-on practice for the qualitative judgment calls required in a fast-paced kitchen.
