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  • QR Art > STEAM Installations > Museum Residency

    QR Art > STEAM Installations > Museum Residency

    Explored early interactive QR art, evolved to interactive sound installations, leading to a month-long art residency.

    I began experimenting with painted QR codes in 2011—years before QR codes were common—to explore how far they could be stretched as both visual objects and interactive triggers. What started as a curiosity-driven art experiment became Depiction, a pair of neighborhood-scale photo installations, and eventually grew into STEAM-focused sound installations and a month-long museum residency.

  • Seeing the Voting Process Through a Service-Design Lens

    Experienced the voting process from multiple angles—and shared service-design insights that improved clarity and reduced confusion.

    In 2020, I stepped in as an election worker to help fill pandemic-related staffing gaps. What began as civic service became a hands-on education in service design—from voter interactions to hardware testing. Over multiple election cycles, I observed how small details shape the voting experience and shared insights that improved training and reduced confusion.

  • Fundraising Magic Trick: Turning a Masquerade Ball Into $40k

    Built a multi-floor, art-soaked, clue-hunting experience so immersive people forgot it was a fundraiser.

    Working for The Carrack, a DIY community art gallery, I was challenged to invent a new October fundraiser with a modest $10k goal. I created an immersive Masquerade Ball filled with art, performance, puzzles, and exploration. The result became a signature annual event, turning a creative gamble into $25k–$40k per year.